![]() Mouse controls jitter on foot – this caused by a combination of certain resolution and GFX card.SSE 4 – for CPUs that do not support SSE 4, it is causing the game to crash on boot (some of these area technically below min spec, but we don’t want it to crash!).Whilst it resolves itself over time (~1 hour of play), we will fix this issue in a patch. Shader Cache issue – means that framerate is initially stuttering on some cards.We are going to create an experimental branch with hot fixes for these most common known issues: We have updated in a patch, please restart VC++ Redist 2010 was not included by default.No Man’s Sky is an OpenGL 4.5 game, and requires latest drivers on most cards, please update.We have been working to get back to people on our three most common crashes on start up: We’re pulling an all nighter to get through as many issues as soon as possible.
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